Mouse Guard Shadowrun Hack
Wednesday, April 14, 2010
It's still a work in progress.
MG is a great fit for Shadowrun, duh. Team play, mission-based, fighting for what you believe in (in the cyberpunk sense) a world hostile to the "little guys."
Here are the hacks:
- Nature = Edge.
- Will = Mind. Health = Body.
- Truncated skill list. Only 9 skills, representing all of the Shadowrun jobs.
- Skill-Softs! These are wises that you can slot before each mission. Like Kung-Fu, Helicopter, Security Systems, etc. You get 1, 2, or 3, depending on your runner experience level.
- Degree of success is spent on stylish/cool actions.
- No Recruitment yet. I'm doing pregen characters, so I don't need to re-write the full Recruitment questionnaire.
More to come as I chop away at it.
Labels: hack, mouse guard, shadowrun
Agon :: Shadowrun Conversion
Tuesday, April 03, 2007
I've been thinking a lot about Shadowrun lately, and that means I'll probably have to run it sometime soon. But nothing can make me use the SR system again (I'm free!), so I've decided to put Agon on the stove and start cooking up some conversion goodness.Stop on by and check it out:
http://forum.rpg.net/showthread.php?p=7125959
Shreyas, this will probably be something like that in-depth system-conversion analysis thing that we started over on your blog. I'm especially interested in your input.