The Regiment: Alpha 2.0 playtest

Sunday, August 26, 2012

The alpha 2.0 playtest kit for The Regiment is here.

Changes from alpha 1.0:
- Single-sided, 8.5x11 playbooks. A bit simpler now and ultra-compact!
- Revised and standardized advancement across all playbooks.
- Added new modern era special forces Operator playbook.
- Completely revised moves, both in the playbooks and in the basic set.
- Revised weapon ranges and damage.
- New battle plan mechanic, similar to workspace from AW.
- New unit maneuvers mechanic, to gracefully handle off-screen and NPC actions.

Coming soon, but not done yet:
- The new Unit creation sheet. You can use the old one for now, and use "profile" for "operational effectiveness" in 2.0.

Go ahead and grab it, give it a try, and let us know what you think over on The Regiment forum.

Thanks to all the alpha 1.0 playtesters and fans for your help and support.

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Blogger Funy Skywalker says:  

Superb! Thanks for you work. Very interesting game. :)

Blogger Michael Prescott says:  

Hey there, your fifth-slot game at BW con this past weekend was the highlight of the weekend for me. :-)

Blogger John Harper says:  

Thanks, Michael! Glad you enjoyed the game. And thanks so much for your feedback.

Your Ds&Ds game the day before was lots of fun.

Blogger Paddy Delaney says:  

I've never commented on anything online before but thank you, this is exactly what I was looking for to cement some ideas I've been having for a campaign brewing in my head.

Blogger Choice genie says:  

A few interactions in one amongst the weekly games i am in has highlighted thusme problems with trust in performing so I patterned i would say a couple of words on the topic
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