The Four Cs of Characters
Tuesday, December 29, 2009
I wrote this in my notebook while working on Petrograd and it seemed like a thing to share:What makes a fit character for this game? The Four Cs.
Connected: The character has relationships (positive and negative) with other significant characters in the situation.
Committed: The character has a stake in the outcome of the situation, and will stay to see it through.
Capable: The character has the capacity to affect change in the situation by taking decisive action.
Conflicted: The character has beliefs and goals that are in conflict. They must make choices about which are more important, and which must be abandoned or changed.
I'm making all the characters for Petrograd (they're pregens, like in Lady Blackbird) and those are my parameters. I think those are probably applicable to other games, too. Burning Wheel character creation hits those notes, for example.
Petrograd Evolving
Sunday, November 29, 2009
Getting closer to the final style...

It amuses me how much I need to get the style in place in order for the words to come out right. It's still mostly greeked. I think this one will be fairly hefty... maybe 24 pages or so, including the maps.
Here comes another one...
Tuesday, November 24, 2009
Still noodling around, but it's starting to become a thing.
Thief RPG
Tuesday, November 10, 2009
I am a big fan of the Thief series of video games. I've always wanted to play an RPG in that world (or something loosely inspired by it). Chatting with Matt just now lead to us writing the game. You have two stats (stolen from 3:16):Sneaking Around (SA)
Not Sneaking Around (NSA)
Divide 10 points between them; roll under to succeed. Done and done. Might have to actually play this at some point.
Conspiracy of Shadows: Dirty Hands
Wednesday, October 21, 2009
You all know about Conspiracy of Shadows: Dirty Hands, right?I assumed you would, if you cared about awesome things.
I think you have to register to see all of it. But whatever. It's a free gritty fantasy RPG and it's friggin' great. Check it out. I am seriously itchin' to play it now.
4 People or Less, Please
Tuesday, October 13, 2009
Story Now play is much more difficult with 5 or more people at the table. Often, the game plain doesn't work at all.Discuss.
Lauren O'Connell
Saturday, October 03, 2009
You know about Lauren, right?Okay, good. I just had to make sure. Her new album is on iTunes now.
Still Funny
Friday, October 02, 2009
"We tried to play Primetime Adventures, but it wasn't exactly like how our group usually plays so we got confused and sad."This sentiment gets posted periodically. It still cracks me up. I always want to say, "It's almost like... PTA is a different game or something! Crazy."
Yesss.
Tuesday, September 29, 2009
Just look what you've done now.
Thanks, everybody.
(photo courtesy of old timey cam)
Buy Me A Drink
Monday, September 28, 2009
I have a donate button now. If you want to give me money for my "free" games (and some of you do, apparently) feel free to buy me a drink or six.Click the button here:
http://www.onesevendesign.com/
Pics of said drink(s) provided upon request.










