The Regiment Alpha 2.1 Playtest Kit

Sunday, November 11, 2012

I made a few tweaks to The Regiment for BurningCon 2012. They were a big hit, so now you get to try them out, too.

- New "Medic!" move that's all about the hard choices.
- New "Lead the way" move for the Sergeant that is super-badass, and gives the SGT a reason to put all those eggs in one basket.
- Operator only gets one additional move to start, not two.
- "Are you crazy?" move rolled into new move, "Combat action."
- "End of session checklist" move added.
- Advice callout box added to GM2, about not getting bogged down in planning.
- Regimental and Unit order of battle sheet added.

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Anonymous Jeff Russell says:  

Looks good! Shame I don't think I'll have a chance to give it a whirl, but I might be able to convince my group to try it as a side thing.

Anonymous Anonymous says:  

Just made a game for this called the 101st Airborne Division on roll20 if anyone wants to play.

Anonymous Anonymous says:  

This looks absolutely great! This sort of setting is perfect a perfect fit with Apocalypse World, and this version of the game is looking even better than the 1.0 alpha I looked at a while back. I think it's time I started playing now. :) Can't wait to see the finished product!

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