Danger Patrol Art: Nate Marcel

Thursday, May 06, 2010

Check out these amazing pieces by Nate Marcel, inspired by scenes from the DP game he's in right now:



Click for larger.

Labels:

Danger Patrol: The Highlight Reel

Thursday, July 23, 2009

Jason Morningstar has started a thread on storygames to collect your most dangerous moments from Danger Patrol games. Come join in the fun.

Labels:

Danger Patrol Alpha: Whoops!

Monday, July 13, 2009

There was a mis-copied paragraph in the PDF I posted yesterday. It's all fixed now. You should download it again, though. Sorry about that.

Labels:

Danger Patrol Alpha 07.12.09

Sunday, July 12, 2009

New draft available!

Danger Patrol Alpha Playtest 07.12.09

I changed the Style and Role card layouts so they're easier to use (you just print the whole set and then cut the sheets in half). I also added an example for action scene 2, changed the helping rules, cut action tokens (everything works with power tokens now), and cleaned up the text a bit.

This will be the stable alpha draft for now. I'll continue to collect feedback and suggestions for an eventual beta draft some time down the line. Thanks to everyone who helped out to make the alpha version better.

(FYI: The links in the announcement post, below, have been updated to the new version, so you can still link to that post to share the game if you want to.)

Labels:

Danger Patrol AP Links

A few groups have played Danger Patrol and I wanted to acknowledge them and link to their actual play reports for my own future reference.

Danger Patrol: Terror of the Stygians. Matt Wilson, Brennan Taylor, Gil Hova, Rich Flynn.

Danger Patrol: Nth Dimensional Chaos in Boston. Jonathan Walton and team.

Danger Patrol: Danger at the Gravity Ballet of Danger. Jason Morningstar, Steve Segedy, Joel Coldren, Mike Graves.

The Compleat Strategist Audio Recording. Featuring Danger Cadet Johnny! George Austin, Sam Zeitlin, Jonathan Davis, Joe Iglesias, and Nick X.

The Oklahoma City All-Stars (audio recording, link coming): Joshua Unruh, Jeff Williams, Chris Harmon, Chris Masters, Paul Crowell

EDIT: More!

Let Me Tell You All About Danger Patrol

Attack of the Plutonian Apes!

Danger Patrol Cocktails

Thanks to everyone for playtesting and giving feedback.

A new draft of the playtest kit will be out later tonight!

Labels:

Danger Patrol Alpha Playtest

Monday, July 06, 2009

The time has come. The time... for DANGER.



Danger Patrol is a retro sci-fi action/adventure game designed for fast play with no prep. Grab the alpha playtest PDF and have a go at making your own 50s-style TV adventure serial in the style of Flash Gordon, Buck Rogers, and Indiana Jones (if Indy regularly went to Venus).

This alpha draft needs testing! It got a good workout recently at Go Play NW 2009, but more is always better. If you have a chance to give it a read and especially if you play it, I'd love to hear your feedback.

Labels:

Space Patrol!

Tuesday, May 06, 2008



When I was a kid, I listened to my Dad's 45s on our record player, compilations of the original radio series. Thank you, YouTube, for this bit of nostalgia.

Labels:

Fun With SketchUp

Friday, April 25, 2008

Google SketchUp is so great. I'm toying around with it to make maps for a game project. I want the classic Tony Dowler look, but with a more technical/modern style. SketchUp is pretty much perfect for this. Here are some test maps I did in about an hour.





And, this being 3D, you get plan and elevation views too, with no hassle.





To get this look, I just played around with the Styles until I got a line/fill/shadow combo with the right feel. The models themselves are taken from the 3D Warehouse. For the real maps, I'm making my own buildings, which turns out to be both easier and harder than I expected. They're easy to make, but it's hard to conceptualize really cool looking architecture. I'm going back to my deco art books and online galleries for inspiration.

Labels: ,

Flash! Danger!

Wednesday, March 05, 2008

Flash Gordon Conquers the Universe
Episodes:
  1. The Purple Death
  2. Freezing Torture
  3. Walking Bombs
  4. The Destroying Ray
  5. The Palace of Terror
  6. Flaming Death
  7. The Land of the Dead
  8. The Fiery Abyss
  9. The Pool of Peril
  10. The Death Mist
  11. Stark Treachery
  12. Doom of the Dictator
Flash Gordon's Trip to Mars
Episodes:
  1. New Worlds to Conquer
  2. The Living Dead
  3. Queen of Magic
  4. Ancient Enemies
  5. The Boomerang
  6. Tree-Men of Mars
  7. The Prisoner of Mongo
  8. The Black Sapphire of Kalu
  9. Symbol of Death
  10. Incense of Forgetfulness
  11. Human Bait
  12. Ming the Merciless
  13. The Miracle of Magic
  14. A Beast at Bay
  15. An Eye for an Eye
This is mostly a reminder stub for my own benefit. I'm doing a thing. You probably know what.

Labels:

Danger! Geomorphs!

Friday, July 08, 2005

I have recently become enamored of geomorph map tiles (like these). I think they will be the perfect solution for the "Build Rocket City" phase of Danger Patrol. The idea is for each player to have a handful of tiles, and everyone takes turns placing them. Once you're done, you have your own little district of Rocket City that will be the backdrop for the next chapter of play.

Of course, there will be monorail tracks.

Now I need to talk to someone [cough]Tony![cough] about doing some map work. Or maybe I'll do them myself in my copious spare time [cough]Tony![cough]. Ahem.

EDIT: Tony made a cool geomorph, which inspired me to make this Rocket City sample sheet (PDF 1.2M). It's not even close to done, but you can see where it's headed. I put two connection points on each side of a tile, to allow for more crazy monorail tracks.

UPDATE: I have been swayed by the notion of larger map tiles. I'm trying out a 5"x5" size now (2 to a page). I like how the larger size will allow for a lot more small detail. Here's Rocket City sample sheet #2 (PDF 905kb) with big tiles.

Labels: