Ghost Lines 1.1 / INDD files

Friday, January 25, 2013

Here's an updated version of Ghost Lines, now with credits, instructions on leveling up, rolling the dice, lightning-oil usage, and some minor tweaks. Thanks for the feedback, everybody! Also, if you want to hack it, do a translation, or whatever, it now has a Creative Commons license (CC BY-NC-SA). And here's the InDesign file package.

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4 Comments:

Anonymous Anonymous says:  

Still missing info on how to silence ghosts, how silencing is different from clearing.

Also, is stash like forfeited coin?



Blogger John Harper says:  

The text doesn't say, so the details of silencing are up to you. Clearing a ghost is simply removing it from the train.

Stash is stuff that you've hoarded away for retirement. Maybe jewels, precious metals, or other valuable stuff. You turn coin into stash by working side jobs.



Blogger J. Scott Garibay says:  

Really enjoying this game.

Getting ready to run it and gathering inspiration.

http://pinterest.com/jscottgaribay/tabletop-rpg-3rd-age-ghost-lines/



Blogger John Harper says:  

Cool stuff! Glad you like the game.



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