Ghost Lines 1.1 / INDD files

Friday, January 25, 2013

Here's an updated version of Ghost Lines, now with credits, instructions on leveling up, rolling the dice, lightning-oil usage, and some minor tweaks. Thanks for the feedback, everybody! Also, if you want to hack it, do a translation, or whatever, it now has a Creative Commons license (CC BY-NC-SA). And here's the InDesign file package.

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Anonymous Anonymous says:  

Still missing info on how to silence ghosts, how silencing is different from clearing.

Also, is stash like forfeited coin?

Blogger John Harper says:  

The text doesn't say, so the details of silencing are up to you. Clearing a ghost is simply removing it from the train.

Stash is stuff that you've hoarded away for retirement. Maybe jewels, precious metals, or other valuable stuff. You turn coin into stash by working side jobs.

Blogger J. Scott Garibay says:  

Really enjoying this game.

Getting ready to run it and gathering inspiration.

Blogger John Harper says:  

Cool stuff! Glad you like the game.

Anonymous Kakukk76 says:  

I love your inspirational, compact RPGs (Ghost Echo, Lady Blackbird, etc) and its variations (eg. Death School, Streets of Marienburg). I translated some of them to Hungarian language, you can find the Ghost Lines here:

I would be happy if I get the "indd" files of your other games (Lady Blackbird, Regiment...) to translate it more nicer... if it is not problem for you...

Best wishes,
Gergő (Greg)

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